<p>Research and Markets (http://www.researchandmarkets.com/research/g5n4ns/collaboration) has announced the addition of the "Collaboration Case Study: DSB" report to their offering.</p><p>This report examines Danish rail operator DSB's use of social gamification technologies from Echo.it to help motivate employees and change the company culture to one focused on staff confidence, proactivity and customer focus.</p><p>This case study reports are designed to help organisations considering or actively working with collaboration software understand how others have worked to obtain benefits from collaboration implementation, and how they have worked to overcome challenges that have arisen along the way. All these case studies reports follow a standard model, and are researched using a standard process which is driven by senior analysts.</p><p>Key Topics Covered:</p><p><a href="http://www.virtual-strategy.com/2013/07/24/research-and-markets-collaboration-case-study-dsb">Keep reading...</a></p>